Senior Game Designer
Job Description
<div class="content-intro"><h2>WHAT MAKES US EPIC?</h2> <p>At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.</p> <p>Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.</p></div><h2>DESIGN</h2> <h3><strong>What We Do</strong></h3> <p>Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic.</p> <h3><strong>What You'll Do</strong></h3> <p>You will collaborate with cross-disciplinary development teams to design, prototype, implement, and ship key features that expand the Fortnite universe. As a Senior Game Designer, you’ll own complex areas of the game, exercise strong creative judgment, and help guide features from initial vision through polished player-facing experiences.</p> <h3><strong>In this role, you will</strong></h3> <ul> <li>Own Major Features: Drive the design and development of significant gameplay features and systems from concept through launch, establishing a clear vision, documentation, implementation plan, and path to a high-quality player experience.</li> <li><span>Implement in Blueprint: Work hands-on in Unreal Engine to prototype and implement designs using Blueprint scripting, partnering closely with engineering, animation, VFX, audio, art, and other disciplines to bring features to life.</span></li> <li><span>Shape the Big-Picture Vision: Contribute to broader product and gameplay decisions by identifying opportunities, evaluating trade-offs, and helping the team prioritize features that deliver meaningful value to players.</span></li> <li><span>Drive Prototyping & Iteration: Lead rapid prototyping and iteration loops, using everything from early design pitches and paper concepts to playable in-engine prototypes to validate ideas and solve complex design problems.</span></li> <li><span>Champion the Player Experience: Apply a deep understanding of player motivations and behaviors to create compelling goals, gameplay loops, and experiences that keep players engaged over time. </span></li> <li><span>Leverage Playtests & Data: Regularly participate in playtests and design reviews, synthesizing feedback, player insights, and gameplay data into actionable imp</span></li> <li><span>Partner Across Disciplines: Communicate design intent clearly and build alignment across teams, proactively identifying dependencies, risks, and opportunities throughout development. Raise the Design Bar: Provide thoughtful feedback and design guidance to other team members, helping strengthen features and maintain a high-quality bar across the player experience.</span></li> </ul> <h3><strong>What we're looking for</strong></h3> <ul> <li><span>Experience: 5+ years of professional game design experience, with a track record of designing and shipping high-quality gameplay features or systems.</span></li> <li><span>Feature Ownership: Demonstrated experience independently owning complex features from early concept and prototyping through implementation, iteration, polish, and release.</span></li> <li><span>Unreal Engine Expertise: Strong hands-on experience working in Unreal Engine,