Tech Lead, Video Conferencing & Screen Sharing
Job Description
<p>Most companies that do conferencing hand you one slice of it. The desktop app, or the media pipeline, or, maybe, the join flow. Everything else you pass over a wall to another team. Not in this case. One team owns the whole path across the Airtame platform: Airtame 3, Airtame Go, Virtual Airtame, and browser, desktop, and mobile apps that go with them. The bar remains at an effortless experience. Someone walks into a room, and starts sharing. No app to hunt for, no login to chase.</p> <p>The team is four engineers, and we're hiring their technical and people lead: someone who spends about 60% of time hands-on with the hardest problems, and the rest growing the engineers around them.</p> <h3>About Airtame</h3> <p>We're around 55 people, headquartered in Copenhagen, and you'd work from there or remotely from within the EU. We make the hardware and the software that runs on it, so a call you make about the streaming stack ends up in a product bolted to a wall in meeting rooms around the world. The team is small, works across disciplines, and reaches a global market from a small base.</p> <h3>Year one outcomes</h3> <p><strong>Make joining a call one step that works.</strong> Today, getting an authenticated meeting started from a room takes too many turns: personal logins, manual entry, a different quirk on every platform. A year from now, starting a scheduled call on Teams, Zoom, Google Meet, or Webex should be something a room just does. Judge it by how often it works on the first try, and how rarely it reaches support.</p> <p><strong>Take the friction out of screen sharing.</strong> The browser path loses first-time users: too many clicks, not enough signposting. You'll own getting a newcomer from a short code to their screen on the wall without a stumble, and getting Miracast and AirPlay stable enough to turn on by default.</p> <p><strong>Make it behave the same everywhere.</strong> The experience varies between Airtame 3, Virtual Airtame, browser, desktop, and mobile today. By year-end, sharing and calling should feel like one product no matter which surface you're on, with real-time quality that holds up on whatever network the room happens to have.</p> <p><strong>Lead the team.</strong> You'll run the 1:1s, set the technical bar, and support team members' growth. The measure is simple: a year in, the team runs on your leadership day to day.</p> <p><strong>Push AI-assisted development further.</strong> The team already builds with AI daily. You'll lead the next step: sharper workflows, better tooling choices, new patterns that make the whole group faster. By year-end, the team's AI practices should be visibly ahead of where they started.</p> <h3>Who you are</h3> <ul> <li><strong>The player-coach</strong>. You've owned a team's technical direction: the architecture calls, the reviews where the hard problems get caught. And you want the people side too. Growing engineers, running 1:1s, hiring. You're not looking to trade one for the other. Maybe you've been a staff engineer or tech lead ready to own a team, or a manager who never stopped building. Either way, 60/40 sounds about right to you.</li> <li><strong>Comfortable across the stack</strong>. Real-time media is second nature to you: WebRTC, streaming, the way audio and video behave over a network you don't control. You've gone deep somewhere, whether a media pipeline, native protocols, or a cross-platform client, and you can hold your own everywhere else, on browser, desktop, and mobile.</li> <li><strong>You've made stubborn systems cooperate</strong>. Half this job is getting software to play nicely with platforms you don't own: Teams, Zoom, Meet, Webex, the operating system's own media APIs, each with its