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Unreal CG Supervisor

Atomiccartoons • Vancouver

Job Description

<p><img style="max-width: 100%;" src="https://i.imgur.com/rb9yO1M.jpg" width="1200"><br><span style="font-family: helvetica, arial, sans-serif;">Atomic is seeking an experienced <strong>CG Supervisor</strong> with prior experience on animated Unreal productions to join our team on a new Unreal project!</span></p> <hr> <p style="text-align: justify;"><span style="font-family: helvetica, arial, sans-serif;">Atomic Cartoons, a Blue Ant Studios company, is an award-winning, internationally renowned animation studio with teams in Vancouver, Ottawa, and Los Angeles. Known for an artist-driven culture that attracts, retains and promotes the best talent in the business, Atomic develops and produces high-end animated content that spans preschool, comedy, action-adventure, adult and commercial genres, and everything in between. The animation studio has developed a stellar global reputation for its ability to translate big brands like LEGO, Star Wars, My Little Pony, CoComelon, and many more into top-notch animation, while also developing high-quality original Atomic productions like The Last Kids on Earth,Rocket Saves the Day, and Mermicorno: Starfall. Atomic is B Corp certified and a BC Benefit Company.</span></p> <hr> <p><span style="font-family: helvetica, arial, sans-serif;"><strong><br>WHAT YOU WILL DO:</strong></span></p> <ul> <li>Lead the technical and artistic creation of real-time 3D content, virtual production and visual effects using Unreal Engine.</li> <li>Design and maintain real-time or hybrid pipelines to bridge traditional Digital Content Creation (DCC) tools (e.g. Maya) with Unreal.</li> <li>Collaborate with other teams to align with creative requirements and to ensure the production hits the required quality standards on schedule and within deadlines.</li> <li>Conduct and attend regular meetings to ensure important information is communicated with relevant stakeholders.</li> <li>Monitor episodic progress, team output, and delivery timelines to ensure production remains on schedule. Flag any delays, challenges or other concerns with relevant stakeholders.</li> <li>Work with show TDs and pipeline support to proactively develop solutions and resolve any technical challenges or issues before they impact production. </li> <li>Oversee scene setup, asset importing, complex material/shader design, and advanced real-time lighting techniques. Assess and recommend appropriate external shaders/plugins/scripts.</li> <li>Work closely with the client to understand the overall vision of the project and discuss and establish Atomic’s capabilities both technically and creatively.</li> <li>Collaborate with other leaders to define the creative and technical approach for the project and oversee it through the pipeline.</li> <li>Utilize Unreal Blueprints to establish custom tools, interactive features, and efficient workflows.</li> <li>Profile, debug, and troubleshoot scenes to maintain high framerates and performance budgets for real-time delivery.</li> <li>Provide creative and technical feedback to all departments when necessary.<br><br></li> </ul> <p><span style="font-family: helvetica, arial, sans-serif;"><strong>WHAT WE ARE LOOKING FOR:</strong></span></p> <ul> <li>Prior experience as a CG Supervisor on an animated series or feature using Unreal Engine.</li> <li>Prior senior or supervisory experience in another capacity/department is an asset.</li> <li>Advanced proficiency and experience with Unreal Engine is required. Must be familiar with rendering, shading, sequencing, and Blueprints. </li> <li>Strong working knowledge of 3D software packages an

Job Reference ID: CF-156431 • Posted on CloudFrame Job Scanner